CREATIVE GAME AND PROJECT-BASED EDUCATION IN PHYSICS CLASSES

Авторы

  • Yo.A. Mamatoxunov Associate Professor at Andijan State University, Doctor of Philosophy (PhD) in Pedagogical Sciences.
  • M.B. Toshmatova Andijan State University.

Ключевые слова:

teaching physics, solving physics problems, game learning technologies, virtual gaming environment, development of digital games, educational resources in physics

Аннотация

A game to teach schoolchildren to solve physical problems The problem of using technologies is discussed. Organization of game learning activities. The possibilities of the virtual environment are considered.

Библиографические ссылки

Xolmatov N. “Fizikani o‘qitish metodikasi”. – Toshkent: O‘zbekiston Milliy Ensiklopediyasi, 2021.

Abdullayeva D. “Ta’limda kreativ metodlar”. – Toshkent: Innovatsiya nashriyoti, 2020.

Thomas J.W. “A Review of Research on Project-Based Learning”, 2000.

Jonboev S. “STEAM yondashuvi asosida ta’limni tashkil etish usullari”, Ta’lim va fan, 2023.

https://phet.colorado.edu – Interaktiv simulyatsiyalar uchun onlayn platforma

Загрузки

Опубликован

2025-06-16

Как цитировать

Mamatoxunov, Y., & Toshmatova, M. (2025). CREATIVE GAME AND PROJECT-BASED EDUCATION IN PHYSICS CLASSES. International Bulletin of Engineering and Technology, 5(6), 125–127. извлечено от https://www.internationalbulletins.com/intjour/index.php/ibet/article/view/2023